
The Xbox Series S was the standout for having lower resolution, lower LOD distance, lower ray-traced reflections, and more obvious texture pop-in, but that's to be expected on the lower-spec console. RELATED: Assassin's Creed Valhalla's Lunden Is Way Better Than Watch Dogs: Legion's London That said, all three consoles took surprisingly long to load into, which will hopefully be addressed in upcoming performance optimization updates. Loading times were also a major difference, with the PS5 taking a full 8 seconds less to load into than either the Xbox Series X or S. These both appear to be bugs, though, as Digital Foundry notes that both versions of Watch Dogs Legion have the exact same settings in their configuration files.

The Xbox Series X seems to have noticeably poorer anisotropic filtering, while the PS5 version did not display puddles of water in reflections off of glass. There were a few notable differences, however. Both versions of Watch Dogs Legion played at a consistent 30fps, both versions' dynamic resolution scaling kicked at the same time for roughly the same graphical output, and both versions had basically the same draw distance, textures, and reflection thanks to ray tracing. In Digital Foundry’s latest comparison video, they found that both the Xbox Series X and PS5 looked and played almost identically. The hacker rebel group DeadSec needs to stir the pot that is starting to boil within the city and recruit citizens.

Anyone who has played the previous two games will recognize the general open-world gameplay. So far, there’s no clear winner, and the contest doesn’t get any clearer when comparing the next-gen consoles using Watch Dogs Legion. PS5 Watch Dogs Legion is, at its essence, a Watch Dogs game. It’s been a bit since the Xbox Series X and PlayStation 5 consoles launched, which means we’ve had plenty of time to compare the two consoles to see which one is better in terms of performance.
